Petra "Rose City" Jordan Ruins
Sector: Game Environment / Real-Time Lighting
Services: Digital Sculpting, Set Dressing, Performance Optimization
Overview:
A realistic digital recreation of Jordan’s ancient ruins, optimized for modern game engines.
PROCESS
This project utilized Unreal Engine, Blender, Photoshop, and Substance Painter to achieve historical accuracy. Following advanced set-dressing techniques, the focus shifted to technical optimization to ensure the high-poly geometry and complex lighting maintained optimal frame rates without sacrificing visual fidelity.

